Coming soon to Windows
Your League companion, without the clutter
lOxOl will follow your games from champion select to the post-game screen: the best builds for your pick, your lane matchup, a quiet overlay in game and a coaching report afterwards. No ads, ever.
lOxOl is in private testing with a small group of players. It is not available to the public yet.
lOxOl in a minute
Through a game
What lOxOl already does for its testers. Keep it open and start League as usual: each part of the game gets what helps right then, and nothing that gets in the way.
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Champion select
The Game page follows your pick: the best complete builds for your champion and role, from runes to the sixth item, at your rank or every rank.
Send puts the runes, summoner spells and item set into the League Client, or it happens by itself when you lock in.
Your likely lane opponent, how the matchup goes, and champions that do well against them.
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Loading screen
Everyone in your game with their rank and ranked games this season, and the private notes you wrote about anyone you have met before.
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In game
See-through cards over League: your next item and the gold still needed, your next skill points, CS per minute and your lane matchup.
The whole panel shows for the first 30 seconds and while you are dead, then it shrinks to one row between the champion HUD and the minimap. Drag it anywhere.
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After the game
The game lands in your history with a 0 to 10 lOxOl Score for every player, MVP and ACE, and the LP it was worth.
A coaching report: what went well and what to work on, compared with Platinum and higher players in your role.
A look inside
Pictures taken from the app itself, shown with Jane Doe, the made-up player from its tutorial.
Rank, LP and season record, the average lOxOl Score, play-style tags, and how the last 30 days went in eight areas.
One game in full: every player's score and stats, your lane, your build in the order you bought it and the gold lead over time.
See-through cards over League: the whole panel for the first 30 seconds and while you are dead, then one row between the champion HUD and the minimap.
Between games
The pages you open when you are not in a game.
Profile and match history
Rank, LP and season record for each of your Riot accounts, every game with KDA, items and score, and the whole game in detail: every player, your lane, your build in the order you bought it and the gold lead over time.
Performance
The last 30 days in eight areas, from fighting and farming to vision and objectives, against players of your rank and role.
Builds
Any champion and role, from all ranks or just yours, and against one enemy. Updated with every patch.
Tier list
Every champion in every role with win, pick and ban rates, and how each one moved since the last patch.
Encounters and notes
Everyone you have played with or against and how those games went, with notes only you ever see.
Coach
Goals that check themselves after every game, where you die most, your champion pool and what the patch changed for you.
Following
Your friends and pro players, and a notification when one of them starts a game.
Your way
Three colour styles, English, Spanish or Portuguese, and a walkthrough the first time you open it.
Free, with more for patrons
The plan for launch: everything that helps you inside a game is free and stays free. Supporting lOxOl on Patreon adds coaching tools built from your own games. Every new version reaches everyone on the same day.
| At launch | Free | Patron |
|---|---|---|
| Builds, tier lists, counters, rank filter | Yes | Yes |
| Game page in champion select, Send to League, in-game overlay | Yes | Yes |
| Profile, match history, match details, lOxOl Score | Yes | Yes |
| Encounters and private player notes | Yes | Yes |
| Performance | Last 30 days | Any range, per champion and role |
| Linked Riot accounts | 1 account | Up to 5, combined |
| Goals, death map, matchup notebook, champion pool, patch impact | No | Yes |
| Duo stats, teams, weekly recap | No | Yes |
| Following friends and pros with live alerts | No | Yes |
| Highlights: clips of your best moments | No | Yes |
| New versions | On release day | On release day |
Fair play
lOxOl is built to stay within Riot's rules. It works only with what Riot offers to apps like it.
What lOxOl uses
- Riot's official API, for profiles, matches and ranks.
- The League Client's own features, to put in your runes, summoner spells and item sets.
- Sign in with Riot, so only you can link your account.
- A display-only overlay drawn over the game window, shown only while League is in front.
What lOxOl never does
- Read or change the game's memory or files.
- Click, type or decide anything for you.
- Time enemy cooldowns, summoner spells, ultimates or jungle camps, or sound alerts.
- Show anything about other players that the game itself hides from you.
What is ahead
lOxOl opens to everyone in steps. Each one has to be finished before the next.
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Private testing
Now
A small group of players uses lOxOl in their own games. Every version is shaped by what they run into.
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Riot's review
Next
Every app that uses Riot's game data needs Riot's approval before it opens to the public. lOxOl is built to their rules from the start.
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Opening to everyone
After approval
A free download for Windows 10 and 11. Sign in with your Riot account, and lOxOl sets itself up and keeps itself up to date.
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Growing from there
After launch
New versions reach every player on the same day, and Patreon opens for the coaching tools.
Coming soon
lOxOl is not available to the public yet. It opens to everyone once testing and Riot's review are done, as one free file for Windows 10 and 11.









